Total Chaos

What is this!?

Total Chaos is an upcoming total conversion mod for Doom 2 that runs on the source ports GZDoom and Zandronum.


The mod is an open world survival horror where players are dropped on an island with a video camera to explore the deadly surroundings. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away. Total Chaos is a sandbox mod, so the player has freedom of choice of either finding the lost community, surviving on their own against the islands deadly forces, or explore the island to uncover its most hidden secrets.


There are no guns in Total Chaos, instead the players must use their wit and the hazards they find in the environment to defend themselves.
Light fires to destroy those who hunt you down, set traps to take down unsuspected enemies. Blunt weapons can be found on the island, but close combat is not recommended.

The mod with the assistance of the source ports introduces many new graphical features, such as 16x motion blur, high resolution textures, 3D models and bloom effects.

Currently there is no set release date for the mod, but I’m hoping to have a Beta available to download sometime near the end of the year. You will need Doom 2 to be able to play the mod and either one of the source ports, GZDoom or Zandronum.

Why the Doom 2 engine?

Its fun to tinker with older things!

Its not straight from the Doom 2 engine from 1993, but instead a modified version of the original source code that brings OpenGL, mouse look and various other features to the game. Most mods these days run on these source ports which excel the engines feature set.


The modding scene for Doom is still very active with a wide variety of new stuff getting released daily! Upon release, all assets from Total Chaos will be free to use by the modding community for their own projects.

 Wait.. no way! You mean THIS Doom 2?


Indeed! It is still a Doom mod, if you wanted, you could use the console to spawn a bunch of monsters, if you prefer to play it like Doom 😉PINKIES


A multiplayer verison of the mod has been considered, however this won’t be available until after the single-player mod is released.


24 thoughts on “Total Chaos

  1. Pingback: Abstract Encounters: alternative indie game systems development | Alien Fiction!

  2. Reblogged this on Gamed Up and commented:
    This Total Conversion using a modified version of the Doom II Engine (GZDoom & Zandronium, a Skulltag fork) recently came to my attention via John Romero and I have to say, it looks absolutely amazing. There’s no set release date, but a Beta should be out by the end of the year… it’s certainly something I’ll be looking at once the Beta does come out!

  3. Pingback: Addicting Web Games

  4. Pingback: Total Chaos is a beautiful open-world horror mod for Doom 2 | Gaming News

  5. Pingback: Totalni Haos i Propast 2 | KlanRUR

  6. Pingback: Codigo friki | Total Chaos, cuando el modding convierte al Doom 2 en un sandbox survival horror

  7. Pingback: Total Chaos, cuando el modding convierte al Doom 2 en un sandbox survival horror - TechNoticias

  8. Hey folks. I’d like to know if you will be sharing the code for any modifications you made to the GZDoom/zandronum engine, as this could prove of great use to the community.

  9. Pingback: Total Chaos, cuando el modding convierte al Doom 2 en un sandbox survival horror | Misiongeek

  10. Pingback: Total Chaos, cuando el modding convierte al Doom 2 en un sandbox survival horror | netgueko

  11. Pingback: Total Chaos, un mod para Doom 2 que te pondrá los pelos de punta

  12. Pingback: Good examples of Abstract Encounters | Alien Fiction

  13. Honestly I liked these no face dirtier zombies/mutants better than the new models. The new ones, while technically very well done, look more like an action game while these look mor like something found on Silent Hill. Hope it’s still time to re consider? Maybe a middle point?

  14. Thanks for the good writeup. It if truth be told was once a amusement account it.
    Glance advanced to more introduced agreeable
    from you! However, how could we keep up a correspondence?

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