Been spending most of my day coding up some spiffy fire dynamics on the props littered around the environment of Total Chaos. If players get their hands on a lighter, a box of matches or even a flare, they can light fires around the environment, and with all that grass scattered around, the fires spread like crazy!
Lighting fires is one way players will be able to defend themselves. Lure incoming enemies to a nice trap of dry grass, old wood and maybe a few petrol cans, then set the place ablaze!
There is still plenty of work to do on the particle effects, and the majority of the props will require several burn model/texture variations to be made before the effect completely sells.
Lighting fires can also be used to remove obstructed paths and can even set off sprinkler systems indoors.