This week I’ve mainly been working on the AI and building up the island. It is rapidly growing in size.
The original island we had planned out would take a player 8-9 minutes to walk from one side to the other without running into any obstacles. We’ve made some revisions to this over past 6 months and the latest layout revision is expected to be 3 times the size of that!
The latest AI system is getting there. The mutants can now run and brake when they get close to you. I had a play around with the density of the mutant hordes to see how much the system can handle before the frame-rate started to drop below 60. The answer is… well, quite a few!