After constant delays, our 2nd milestone has been reached! Once again, thanks for your on going support. Download – Requires doom2.wad and GZDoom (Epilepsy warning! – Less flashy lights, but still a couple here and there) Mirror 1: MEGA.nz Mirror 2: ModDB This alpha originally was slated to focus on the technical side of the […]Read More Alpha 2 Released!
A few last minute bugs has pushed back the release of this by another day. I’ll also be releasing a new gameplay video to accompany this. Spoilers beware!Read More Alpha 2 Releasing Tomorrow!
A quick update on the happs… Potential Delay…. again I originally had the mod slated for full open beta late next month, although, I was expecting us to go into closed beta earlier this week. Unfortunately, this has not happened yet. After doing some jigging around on Trello, it seems progress is roughly a month […]Read More Status Update #17: Potential Beta Delays & Alpha 2 next week
I spent this weekend rewriting the mods combat system (again) to do away with a method I’ve been using to render the scene. It used to be, the camera would render a floor plane with a camera texture on it, thus giving the illusion of motion blur and camera swaying. It was also a good […]Read More Status Update #16: Redoing some systems