Today I’m revealing some stuff a friend and I have been working on in sort of secret for the last couple of years. A remaster of Total Chaos is indeed in the works, and is using the Unreal Engine 5. Here is how it is shaping up! No announcements for release dates at this time (still a […]Read More Total Chaos Standalone announcement
That’s all folks I’ve recently uploaded a new ZIP containing DC and DC Retro. Don’t get too exited, all this does is fix some log-spam issues and a couple misaligned textures. https://www.moddb.com/mods/total-chaos/downloads NOW AVAILABLE ON FLATHUB (Linux, thanks to AsciiWolf):https://flathub.org/apps/details/com.moddb.TotalChaos From here on, there will be no further updates to the mod. Been a fun […]Read More End of the Line
New Game + mode, the Directors Cut content and the Retro Edition are now all compatible with each-other! This is the FINAL version of the mod. From here, there are no plans to develop further content or major updates (unless something horribly breaks with this release). Available on ModDB Don’t forget to join our Discord! […]Read More Total Chaos DC and Retro (Full Release) Live!
The Total Chaos Directors Cut can be downloaded at ModDB: Total Chaos Directors Cut Download v1.15.5 Changelog: Headline Features 3 new chapters. Forgotten, Crossroads/Regression and Madness New weapons including the Revolver, Nailgun and SMG New enemies Body armor (4 variants) New inventory items Story additions This is a BETA release, expect a few bugs and […]Read More Total Chaos: Directors Cut Beta Live
In several days (sometime before Halloween), the Directors Cut of Total Chaos will be released. Been working on this one for a while now, and while I may not have been able to get everything I wanted in there, it is still a chunky update. What we’re getting? Total Chaos DC will feature 3 and […]Read More Final Status Update: End of the line
Hello all! Quite a while since the last update so I thought I’d fill you all in. Right now (being the last day of June), it really isn’t looking like we will be hitting the June deadline that I posted a couple months back. I will explain why shortly, but for now, its looking like […]Read More Status Update #26: What’s going on?
Sorry for the lack of any real updates lately, hopefully this post will bring everyone up to speed… “Whats with that horror project you posted on Twitter?” I’ve been teasing a new horror project on and off for the past couple of months, and while it is something I have always wanted to do after […]Read More Status Update #25 (for real this time)
A few years back I teased something about a mobile version of Total Chaos. While this isn’t exactly what was teased back then, it is probably the closest thing to a mobile release of the game. It plays very similar to the ‘mansion gameplay’ that was released 4 or so years ago. While not free […]Read More Status Update #25: Something different…
Starting out Doom has been something that has been in my life for as long as I can remember. It is something I’ve obsessed about, the tight gameplay loop, level design, the monsters. From the age of 6 it has been something that kick-started my interest in being a game developer. At 8 I was […]Read More The Post Mortem
Introducing the Total Chaos Directors Cut, due sometime early next year. This version adds 2.5 – 3 hours of extra content to Total Chaos, expanding the story-line and adding many new goodies including more enemies, weapons and chapters. 3.5 New Chapters The upcoming expansion content will add 3 new chapters interlaced into the standard campaign. […]Read More Total Chaos – Directors Cut